A Tale Of Paper


Game'scover

About the Game

A tale of paper was developed by an indie studio called Open House Studio as their debut game in the gaming industry. The game was published by Gammera Nest and Digreti. It was first release for the Playstation 4 console, in October 2020 and a few months later in early 2021 the game was released for steam and other platforms. The game is said to have a Complete edition released for the next gen Console the Playstation 5 somewhere inbetween the end of 2021 and 2022.

What is Tale of Paper


The game can be seen as a paper heartless (from the popular Game series of Kingdom Hearts) Origami moving around in a Little nightmarish world. To elaborate on each, the origami a hero looks a lot like a heartless from the Kingdom Hearts series, and some locations of the world resemble alot iconic locations from little nightmares, especially when six moved bettween chapters and the camera zoomed out to show the location. More specifically the maw's entrance and Pales city flying bed scenery.

The game similar to other indies shares no dialogue with the player and no dialogue through text, with the exception of a secret text found through a secret encounter. In other words its another one of these wordless games.The story however can be seen mainly at the end if the player accomblished a certain task. There wont be any interpretation of the story as the game is called a tale of Paper, and spoiling the tale will just leave the players with a paper.

Game'hats

Gameplay

A tale of paper, is a platform action Adventure that puts the player in the shoes of Lime. Lime is a paper figure who has to venture around in eight chapters to reach its goal. Through his adventure Lime is capable of learning new abilities to keep the game simple and fresh. The game cleverly transforms Lime into different shape Origami to be able to solve puzzles and move around. What a better way to manipulate a hero made of paper other than swapping Origami shape. The Game allows the player to control two different origami. The first Origami hero is capable of transforming into three different shapes, an Origami in the shape of a frog, a ball and a plane. The second origami hero who appears in the final two chapters is capable of transforming into a bird shape origami and a rocket.
The gameplay is simple.
The player moves around in a linear world in order to reach the ending of a given chapter. Line is weak to water, so standing in water or even trying to swim in a pond will cause his death. The other ways of Lime to die, is to either jump off a cliff, being attacked by a hoover, as it will tear him to pieces and hit by security laser. The player moves around with L3 and Jumps with X. L1 is used to sprint and R1 is used to interact with the world, most specifically the vents. The origami transformations are mapped to the other buttons. Square turns Lime into a frog that allows the player to have an enormous jump. Triangle turns him into a ball, this transformation is mainly used in order to travel inbetween tubes. Circle is used for the plane form that allows Lime to hover for a while whilst in air. The second paper hero plays esxactly the same however his origami transformation are different. Square is replaced with a bird, and very similar to the frog it gives the player an additional height on his jump. Circle is used to turn into a rocket whose function can be seen as a dash. The abilities can work together, and it's something that the games expects from the player. For example, jumping either as a frog or bird and whilst in air hover as a plane or dash as a rocket.

Collectables

The game has only one type of collectable and can be found in every chapter. These are papers scattered around the world. When all eight are gathered the players can visit the Extras that become available in the home screen once the game is finished. Every set of 2, showcases one of the four drawings that indicate the actual story of the game. Similar to other games such as unravel and Little Nightmares the Games collectables are easy to spot and it's up to the player to find his way around in order to collect it.

Final Thoughts

Over all this game is nice. The rooms created are very beutiful with a very complex look and design that make sense once the game is finished and the player ventures in Extras. Lemi is a very interesting character with unique transformations discovered throughout the eight chapters. The music escortiing the game is very chill and beutiful. The buttons respond in time when the button is smashed and the puzzles are easy and not very complicated. The story of the game is really weird, unique and honestly suprisingly unexpected. The games enemy variety is not enough but the point of the game was not the enemies. The lenght of the game is quite short, it can be done within two to three hours including the platinum trophy of the game. The game has a few bugs that can occur whenever the player is killed by a hoover. While the animation of death occurs, the player can still mash the transformation buttons, and this may cause Limes body to glitch out forcing the player to shut down the game and restart it. Ever since it's release the game has often been on sale online as it does not have a physical release as of yet.

This is a video with my Honest review close to when i played the Game

This is a video showcasing and reviewing the Game

Other Links you might be interested in

Figures Video Games
  • Back to review selection